![]() ![]() If the sprite sheet is not packed correctly then you may have to use the sprite editor to slice the sprites.īefore we start, your sprite sheet must have a transparent background. Unity automatically slices the sprite sheet to create individual sprites. How to animate a 2D Sprite Sheet in Unity You can also play around the ball’s scale value to make it look compresses when it hits the ground and elongated when on the top. ![]() You can add more Timeline points to make the animation smooth. Here are the settings I have used Timeline ![]() Say you want the ball to hit the ground at 0.10 seconds then click on 0.10 and move the ball position to near the ground.Ĭreate a similar timeline event for other bounces. Now you should see an Animator component added to your ball Gameobject.Ĭlick on the round red button on the left top of the Animation window to record an Animation.Īfter you click record, select the time on the timeline and move your ball to the new position. Give a name to the Animation clip and click save. Select the ball in the Hierarchy window and click on the create button on the Animation window. Matches package version 1.0.Go to Window>Animation>Animation or Press Ctrl+6 to open the animation Window. Root folder containing the source for the tests for Sprite Editpr used the Unity Editor Test Runner.Īdded Sprite Editor Data Provider API samplesĭocument created. ![]() Root folder containing the source for the Sprite Editor. The following table indicates the folder structure of the Sprite package: Location This version of Sprite Editor is compatible with the following versions of the Unity Editor: Refer to the Sprite Editor Data Provider API page for examples showing how you can implement the API. The Sprite Editor Data Provider is an API which enables the user to add, change and remove Sprite data in a custom importer or editor tool. Using the Sprite Editor Data Provider APIs The Sprite Editor Manual can be found here. To install this package, follow the instructions in the Package Manager documentation. Sprite Editor provides user extensibility to add custom behaviour for editing various Sprite related data. Use Unity’s Sprite Editor to create and edit Sprite assets. ![]()
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